import com.dinmax.flash.gsa.games.gameSlot.*
import com.dinmax.flash.gsa.sgs.game.*

interface GameSlotInterface {

	public function demo():Void;
	public function init(result:Result):Void;
	public function result(result:Result):Void;
	public function setRules(rules:Rules):Void;
	public function setTokens(credits:Number):Void;	
	public function gameLogOut():Void;
	
		
};